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66377-1 - Concept Artist II

Delart
Remote
United States

Responsibilities: 
Work with the concept team, art, and game direction to establish art style and tone guides and create inspiring mood pieces, gameplay and character ideation, sketches, and color key scripts.
Collaborate with other art and design disciplines to help steer initial conceptual direction into compelling visual and game experiences throughout development, including more detailed production callouts and reference and mood boards
Provide feedback and mentorship to other concepts artists on the team, both for executing on a compelling vision for the games we make, as well as helping each to grow and thrive in their professional artistic careers
Help continue expand the capabilities concept team, through training and team building, refinements of process and techniques, and candidate recruiting and hiring.

Minimum Qualifications: 
3-5 years Industry experience as a concept artist
Portfolio that demonstrates conceptual design fundamentals and versatility in both rapid ideation sketching and production paintings
Experienced foundational art knowledge in theories of form, value, color, proportion, anatomy, and scale
Communication skills and experience in both effectively give and receive creative and artistic critique
Familiarity with making games